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Filter: ALL DEVELOPING GAMES BUGS & FEEDBACK OFF-TOPIC

Giorgio_Sotiro

Blend Modes

Normally 'things' are blended with the background using the alpha value. I suggest to add blend mode support for 'things' that are drawn in the canvas.... (read more)

Updated Mon Apr 25, 21:48

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joss

A developer's viewpoint.

After messing with PlayMyCode (PMC) and developing Shoot ( http://www.playmycode.com/play/game/joss/shoot ), I'm in a position to share more than that game and the bugs that bit me while developing it. Below are my suggestions, which better be considered before PMC moves from beta.... (read more)

Updated Sun Apr 24, 16:21

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Joe

setColor for images!

I'm pleased to announce that setColor now works on images! I had a brainwave this morning on how to implement it efficiently, and it turns out I was right.... (read more)

Updated Sun Apr 24, 13:37

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Giorgio_Sotiro

isRightClick() doesn't work, again

//====// controls = new Controls() mouse_Lclick = controls.isLeftClick()... (read more)

Updated Wed Apr 20, 18:24

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joss

ReferenceError: _this is not defined

Raised when calling the delete() method of a hash.

Updated Sun Apr 17, 21:09

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Giorgio_Sotiro

Incorrect syntax around 'end end'

That's an error that was never be caused before. I have almost one week to edit the code in the project the error happened:... (read more)

Updated Sat Apr 16, 20:08

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joss

until

Has inverse logic, behaving like while. Either fix the logic or change the keyword to while.

Updated Sat Apr 16, 2:59

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Giorgio_Sotiro

Wrong calculations ?

//==============// time = getTime()... (read more)

Updated Sat Apr 9, 17:35

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joss

Incorrect syntax around '} }'

Raised in this case: // emptyHash = {}... (read more)

Updated Thu Apr 7, 14:17

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joss

Incorrect syntax encountered

Consider the cases below: if (a - b) == (a - b) // True... (read more)

Updated Tue Apr 5, 4:50

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joss

deleteIf()

Consider the code below: console( [ True, False ].filter() { |f| return f }.size() ) // prints 1 as expected... (read more)

Updated Sun Apr 3, 10:26

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joss

TypeError: _this.canvas is undefined

Raised in this case: animage.setPixel( 0, 0, 0, 0, 0 )... (read more)

Updated Thu Mar 31, 16:17

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Jayenkai

PMCLuv : Your favourite feature?

The whole "Don't clear the canvas!" thing.... (read more)

Updated Wed Mar 30, 14:05

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moses

Re Rules: Spelling Mistakes...

In the rules, there is a spelling mistake under the bit about not complaining over spelling mistakes...... (read more)

Updated Wed Mar 9, 16:07

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